Games

I am dedicated to enhancing video games with high-quality audio. My current projects, which are nearing their release, showcase the impact of exceptional sound design. Add these games to your Wishlist on Steam to be the first to explore futuristic worlds, experience exciting adventures, and to hear the results of my work.

DARKFLOW

Sound Design and Implementaton

Unreal Engine 5 + Metasound

Mortal Void

Sound Design and Implementaton

Unreal Engine 5 + Wwise

Fear Is In The Mind

Nuendo

Music

Skip to Videos
  • Better Man | Official Trailer (2024 Movie) – Robbie Williams, Michael Gracey, Jonno Davies
    • 6/1/25

    Better Man | Official Trailer (2024 Movie) – Robbie Williams, Michael Gracey, Jonno Davies

    I had the honor of being part of the amazing audio team at Boom Tracks Production, which is responsible for sound recording, editing, design, and mixing of the great movie about Robbie Williams.

  • Essential Sound Design - Layering
    • 6/1/25

    Essential Sound Design - Layering

    Layering is one of the most powerful techniques in sound design, allowing you to create rich, immersive audio landscapes that would be difficult to achieve with a single sound source. By blending various sounds—such as metal clanging, hydraulics, and organic impacts—you can create a more dynamic and believable sound. In this video, I break down the importance of:

    🦾Tonal Layering: Combining low-end rumbles with higher-frequency sounds to give the sound more depth and dimension.

    🔩Texture Layering: Using different sound textures, like squeaks, bangs, or crashes, to add complexity and realism.

    🦿Dynamic Layering: Adjusting the intensity of different layers to reflect the robot's movement, weight, and impact, adding to the emotional weight of the scene.

  • How to Create a Dynamic Footsteps Audio System in FMOD & Implement It in Unreal Engine 5 | Tutorial
    • 6/1/25

    How to Create a Dynamic Footsteps Audio System in FMOD & Implement It in Unreal Engine 5 | Tutorial

    In this tutorial, I break down how to create a dynamic footstep audio system. Unlike most tutorials I’ve seen, this approach doesn’t just mute unused audio—it activates only the required audio, making it a far more efficient way to trigger sounds in your game.

  • Showreel - UE5 + Wwise
    • 30/10/21

    Showreel - UE5 + Wwise

    Check out this video showcasing the gameplay of the game I created in Unreal Engine 5. I incorporated a wide range of assets and established all gameplay mechanics using blueprints on a blank map from the Epic Store. All sounds are integrated either directly within UE5 or through Wwise.

  • Showreel - Sound Redesign "Secret Neighbour"
    • 22/12/23

    Showreel - Sound Redesign "Secret Neighbour"

    Step into the realm of game sound design with this excerpt from "Secret Neighbor" gameplay. In this silent video, I meticulously crafted every auditory detail to enrich the player's experience. Using Steinberg Nuendo, I employed a range of techniques of sound design.

  • Showreel - Unity + FMOD
    • 19/10/21

    Showreel - Unity + FMOD

    Embark on a journey into the heart of a Viking village through this dynamic showreel, crafted as part of my sound implementation studies at the XSSR Academy. Using Unity and Fmod, I bring the village to life with immersive mechanics and intricate audio systems.

  • Showreel - Ambience Sound Design, UE5
    • 1/4/24

    Showreel - Ambience Sound Design, UE5

    Step into the immersive world of game environment sound design showcased in this video. Within the "City Park Map" from the Unreal Engine Marketplace, I meticulously crafted different ambiance zones and orchestrated day-night transitions to enrich the player's journey. This video highlights my technical skills and creative vision in crafting immersive game environments through sound design.

  • Showreel - Sound Redesign
    • 18/10/20

    Showreel - Sound Redesign

    Step into the immersive world of game sound design with this captivating video showcasing gameplay from various published games, all meticulously redesigned from scratch. Each audio element was carefully crafted to align with my vision and expertise, breathing new life into these silent videos.

  • Showreel - Filmography 2023
    • 1/1/24

    Showreel - Filmography 2023

    Embark on a journey through my world of sound design and editing with this dynamic showreel. From "Sitting in Bars with Cake" to "Gold Diggers," witness my expertise in crafting immersive atmospheres and editing sound effects for movies and TV shows.

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Music

Step into the world of music creation with me, a composer with university-level training and a passion for crafting immersive soundtracks. With a keen understanding of music theory and composition, I specialize in building coherent soundscapes that not only enhance gameplay but also captivate listeners.

In one of my demo games, I've explored the realm of interactive music, seamlessly blending melodies and rhythms to dynamically respond to the player's actions, enriching the gaming experience.

While music is my hobby, it's also my creative outlet, allowing me to express emotions and narratives through sound. Below, you'll find examples of my compositions, each meticulously crafted using virtual instruments in Cubase. Though not specifically designed for games, these pieces showcase my versatility and skill in creating evocative music.