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Showreel - Ambience Sound Design, UE5

On the map “City Park Map” from Unreal Engine Marketplace I created different ambience zones and set-up day-night time.

I designed all the sounds using various libraries and my recordings, layering and modulating them to create an interesting detailed environment around the character.

All audio editing was done in Avid Pro Tools. I also used plugins from Izotop, FabFilter, and Waves to create more interesting and appropriate sounds.

I used blueprints and MetaSound to implement the audio to the level.

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